![]() does the object with the shader have to be in the view frustrum, or will culling it cause it to not compile the shader? Can it be behind an object or will this also stop the shader compiling?.Just wanted some more clarification on what will trigger a shader to be compiled: Still getting some random pauses at the start, but only sometimes, which is frustrating. ![]() I have tried your way of parenting to a hidden dummy node and it does seem a bit better. See the rules page for more information.Thanks that is very useful info! It is similar to what I had been trying but I was just doing it manually and instancing in ready function and then freeing.Screenshots in the context of asking for help are acceptable.Please take your screen archery to /r/SkyrimPorn. Screenshots do not contribute to the discussion of modding or mod creation.No Screenshots (except to ask for help).Memes and gameplay stories do not contribute to this whatsoever. This is a sub centered around the discussion of modding and creating mods.Sexual content ( galleries / screenshots that involve sexual acts) is not. Posting about and discussing the use of these is fine. There are a wide variety of body meshes and armors that are NSFW.When you sign up for Nexus you agree to a ToS that says you will not do these things. No we don't care about your views on the finer points of copyright law.This includes sharing/rehosting a mod without the original author's express permission.If you promote piracy or seek help in modding a pirated game you will be banned. If you submit a link to or explain how to obtain pirated material you will be banned.We have worked hard to cultivate a positive environment here and it takes a community effort.Hop in and chat with other members of the community! ![]()
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